local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133217005
L1_1 = {}
L1_1.groupId = 133217005
L1_1.upConfig = 5004
L1_1.downConfig = 5003
L1_1.operatorConfig = 5005
L2_1 = {}
L3_1 = 1
L4_1 = 2
L5_1 = 1
L6_1 = 3
L7_1 = 1
L8_1 = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.upNum = L2_1
L2_1 = {}
L3_1 = 2
L4_1 = 1
L5_1 = 1
L6_1 = 2
L7_1 = 3
L8_1 = 1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.downNum = L2_1
L2_1 = {}
L3_1 = 2
L4_1 = 3
L5_1 = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.careFaceIndex = L2_1
L2_1 = {}
L3_1 = 4
L4_1 = 4
L5_1 = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.targetFaceNum = L2_1
L2_1 = {}
L3_1 = "SGV_Light_01"
L4_1 = "SGV_Light_02"
L5_1 = "SGV_Light_03"
L6_1 = "SGV_Light_04"
L7_1 = "SGV_Light_05"
L8_1 = "SGV_Light_06"
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.SGVList = L2_1
L2_1 = {}
L3_1 = {}
L3_1.index = 1
L3_1.next = 201
L2_1[0] = L3_1
L3_1 = {}
L3_1.index = 2
L3_1.next = 202
L2_1[201] = L3_1
L3_1 = {}
L3_1.index = 3
L3_1.next = 203
L2_1[202] = L3_1
L3_1 = {}
L3_1.index = 4
L3_1.next = 204
L2_1[203] = L3_1
L3_1 = {}
L3_1.index = 5
L3_1.next = 901
L2_1[204] = L3_1
L3_1 = {}
L3_1.index = 6
L3_1.next = 0
L2_1[901] = L3_1
L3_1 = {}
monsters = L3_1
L3_1 = {}
npcs = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 5001
L4_1.gadget_id = 70360178
L5_1 = {}
L5_1.x = -4501.206
L5_1.y = 222.681
L5_1.z = -3994.664
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 12.751
L5_1.y = 0.0
L5_1.z = 9.003
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5001] = L4_1
L4_1 = {}
L4_1.config_id = 5003
L4_1.gadget_id = 70360174
L5_1 = {}
L5_1.x = -4501.213
L5_1.y = 222.308
L5_1.z = -3989.735
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5003] = L4_1
L4_1 = {}
L4_1.config_id = 5004
L4_1.gadget_id = 70360173
L5_1 = {}
L5_1.x = -4501.213
L5_1.y = 222.308
L5_1.z = -3989.735
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5004] = L4_1
L4_1 = {}
L4_1.config_id = 5005
L4_1.gadget_id = 70360286
L5_1 = {}
L5_1.x = -4501.213
L5_1.y = 223.038
L5_1.z = -3989.735
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5005] = L4_1
L4_1 = {}
L4_1.config_id = 5006
L4_1.gadget_id = 70360178
L5_1 = {}
L5_1.x = -4497.174
L5_1.y = 221.842
L5_1.z = -3992.443
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 344.317
L5_1.y = 328.283
L5_1.z = 355.072
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5006] = L4_1
L4_1 = {}
L4_1.config_id = 5007
L4_1.gadget_id = 70360177
L5_1 = {}
L5_1.x = -4501.149
L5_1.y = 222.093
L5_1.z = -3984.421
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 2.252
L5_1.y = 138.475
L5_1.z = 9.885
L4_1.rot = L5_1
L4_1.level = 30
L4_1.persistent = true
L4_1.area_id = 14
L3_1[5007] = L4_1
gadgets = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 5008
L5_1 = RegionShape
L5_1 = L5_1.SPHERE
L4_1.shape = L5_1
L4_1.radius = 5
L5_1 = {}
L5_1.x = -4498.858
L5_1.y = 221.786
L5_1.z = -3987.843
L4_1.pos = L5_1
L4_1.area_id = 14
L3_1[5008] = L4_1
regions = L3_1
L3_1 = {}
L4_1 = {}
L4_1.config_id = 1005002
L4_1.name = "GADGET_STATE_CHANGE_5002"
L5_1 = EventType
L5_1 = L5_1.EVENT_GADGET_STATE_CHANGE
L4_1.event = L5_1
L4_1.source = ""
L4_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_5002"
L4_1.action = "action_EVENT_GADGET_STATE_CHANGE_5002"
L4_1.trigger_count = 0
L5_1 = {}
L5_1.config_id = 1005008
L5_1.name = "ENTER_REGION_5008"
L6_1 = EventType
L6_1 = L6_1.EVENT_ENTER_REGION
L5_1.event = L6_1
L5_1.source = ""
L5_1.condition = ""
L5_1.action = ""
L6_1 = {}
L6_1.config_id = 1005009
L6_1.name = "QUEST_START_5009"
L7_1 = EventType
L7_1 = L7_1.EVENT_QUEST_START
L6_1.event = L7_1
L6_1.source = "7215523"
L6_1.condition = ""
L6_1.action = "action_EVENT_QUEST_START_5009"
L6_1.trigger_count = 0
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
triggers = L3_1
L3_1 = {}
variables = L3_1
L3_1 = {}
L3_1.suite = 1
L3_1.end_suite = 0
L3_1.rand_suite = false
init_config = L3_1
L3_1 = {}
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L6_1 = 5001
L7_1 = 5003
L8_1 = 5004
L9_1 = 5005
L10_1 = 5006
L11_1 = 5007
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L5_1[4] = L9_1
L5_1[5] = L10_1
L5_1[6] = L11_1
L4_1.gadgets = L5_1
L5_1 = {}
L6_1 = 5008
L5_1[1] = L6_1
L4_1.regions = L5_1
L5_1 = {}
L6_1 = "GADGET_STATE_CHANGE_5002"
L7_1 = "ENTER_REGION_5008"
L8_1 = "QUEST_START_5009"
L5_1[1] = L6_1
L5_1[2] = L7_1
L5_1[3] = L8_1
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L3_1[1] = L4_1
suites = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = GadgetState
  L2_2 = L2_2.GearStop
  L3_2 = ScriptLib
  L3_2 = L3_2.GetGadgetStateByConfigId
  L4_2 = A0_2
  L5_2 = 133217005
  L6_2 = 5005
  L3_2 = L3_2(L4_2, L5_2, L6_2)
  if L2_2 ~= L3_2 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_5002 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "7215523"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_5002 = L3_1
function L3_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 5005
  L5_2 = GadgetState
  L5_2 = L5_2.GearStart
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_QUEST_START_5009 = L3_1
L3_1 = require
L4_1 = "V2_1/Wakura"
L3_1(L4_1)
